v1.0.0
Latest
2022.3+
Class MultiplayConfig.BuildDefinition
Represents a Build definition
Inheritance
System.Object
MultiplayConfig.BuildDefinition
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Multiplay.Authoring.Core.Assets
Syntax
public class BuildDefinition
Properties
BuildPath
The path to the Build location
Declaration
public string BuildPath { get; set; }
Property Value
Type | Description |
---|---|
System.String |
ExcludePaths
Paths or patterns to be excluded from the upload
Declaration
public List<string> ExcludePaths { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.List<System.String> |
ExecutableName
The path to the executable of the build
Declaration
public string ExecutableName { get; set; }
Property Value
Type | Description |
---|---|
System.String |