v1.0.0
Latest
2022.3+
Class MultiplayConfig.BuildConfigurationDefinition
Represents the definition of a build configuration
Inheritance
System.Object
MultiplayConfig.BuildConfigurationDefinition
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Multiplay.Authoring.Core.Assets
Syntax
public class BuildConfigurationDefinition
Properties
BinaryPath
The path to the binary from the build
Declaration
public string BinaryPath { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Build
The name of the Build that the Build Configuration uses
Declaration
public BuildName Build { get; set; }
Property Value
Type | Description |
---|---|
BuildName |
CommandLine
The command line this build configuration should use for the associated build
Declaration
public string CommandLine { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Cores
Deprecated - The number of cores that should be used for this build configuration
Declaration
public int Cores { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
MemoryMiB
Deprecated - Memory required per server.
Declaration
public int MemoryMiB { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
QueryType
The query type for the build configuration
Declaration
public MultiplayConfig.Query? QueryType { get; set; }
Property Value
Type | Description |
---|---|
System.Nullable<MultiplayConfig.Query> |
Readiness
A boolean to indicate allocation readiness status.
Declaration
public bool Readiness { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
SpeedMhz
Deprecated - The CPU utilisation per core.
Declaration
public int SpeedMhz { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Variables
Additional environment variables to use with this build configuration
Declaration
public IDictionary<string, string> Variables { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.IDictionary<System.String, System.String> |