v1.0.0
Latest
2022.3+
Class MultiplayConfig
Represents the model of a Multiplay configuration file
Inheritance
System.Object
MultiplayConfig
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Multiplay.Authoring.Core.Assets
Syntax
public class MultiplayConfig
Properties
BuildConfigurations
Build Config definitions for this configuration
Declaration
public IDictionary<BuildConfigurationName, MultiplayConfig.BuildConfigurationDefinition> BuildConfigurations { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.IDictionary<BuildConfigurationName, MultiplayConfig.BuildConfigurationDefinition> |
Builds
Build definitions for this configuration
Declaration
public IDictionary<BuildName, MultiplayConfig.BuildDefinition> Builds { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.IDictionary<BuildName, MultiplayConfig.BuildDefinition> |
Fleets
Fleet definitions for this configuration
Declaration
public IDictionary<FleetName, MultiplayConfig.FleetDefinition> Fleets { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.IDictionary<FleetName, MultiplayConfig.FleetDefinition> |
Version
Version of the multiplay schema
Declaration
public string Version { get; set; }
Property Value
Type | Description |
---|---|
System.String |