Vivox Unity package structure
The Vivox Unity SDK package uses the following structure.
Vivox/Runtime/
- Required
- Necessary Vivox Unity code for integrating Vivox into your Unity project.
Vivox/Plugins/
- Required
- Native libraries that are required by Vivox Unity.
Vivox/Editor/
- Recommended
- Editor scripts that help ensure your project builds properly for Vivox on specific platforms.
Vivox/Samples/
- Optional
- A sample game to demonstrate a Vivox integration in a game setting.
Vivox/Tests/
- Optional
- Unit tests to ensure the quality of the Vivox code in your editor and inside of built players (requires Unity Test Runner).