Vivox Unity release notes
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Version 16.5.0
Release overview
This release includes a slew of bug fixes, particularly around token behavior and audio taps along with the inclusion of a couple of new API's to be used in conjunction with the new Vivox Safe Voice service.
Key features and bugs addressed
WebGL now has limited support for voice and text chat in a single channel.
Moved the
IVivoxTokenProvider
validation step from Vivox SDK initialization to the Login operation.Made the error reported by the
VivoxParticipantTap
a bit clearer when the 'Channel Name' or the 'Participant Name' parameter are unknown or not set.Resolved an issue where attempting to rejoin a channel was not possible after a JoinChannelAsync operation experienced a TimeoutException.
Resolved an issue where
CancellationTokenSource
instances used internally were not being disposed of when no longer needed, occasionally resulting in unexpected behavior.Fixed a bug where allocated memory that was supposed to be aligned was not actually aligned.
Fixed a bug where the "Channel Name" field for Audio Taps would reset to empty when an unexpected value was entered.
Improved the overall experience of interacting with the Audio Tap inspector by registering the tap only after all fields are fully edited, instead of on every character entry.
Fixed a bug that would prevent the
VivoxParticipant.ParticipantMuteStateChanged
event from firing.
API changes
- Vivox Safe Voice consent endpoints have been added to the VivoxService, allowing for collection of consent from users for Vivox Safe Voice recordings.
Known issues
- Some issues are still lingering with automated credential pulling on Unity version 2020 and 2021.
Version 16.4.0
Release overview
This release adds a new sample focused on text-based features such as editing and deleting DMs and channel messages.
Key features and bugs addressed
A new sample,
Text Chat Sample
, has been added to the package. This text-focused sample showcases a robust chat experience that demonstrates sending, editing, and deleting DM or channel messages, as well as retrieving past conversations and their message history.Fixed a bug that would cause the SDK to throw an exception when trying to perform cleanup operations, such as leaving channels, during OnApplicationQuit in the Unity editor.
API changes
VivoxConfigurationOptions.IosVoiceProcessingIOMode
for configuring how the VoiceProcessing IO unit is used in different scenarios. TheIVivoxService.IosVoiceProcessingIOMode
can be used to get the current value andIVivoxService.SetIosVoiceProcessingIOMode
to set the value at runtime. This configuration is only relevant on iOS.
Known issues
None.