Chat Channel Sample

The Chat Channel Sample displays how the Vivox SDK can integrate into a Unity game. It demonstrates a game integration with a lobby chat channel, and includes examples of the following Vivox processes and scenarios:

Note: These examples use Vivox APIs, but rely on additional game code.

  • Signing in and signing out
  • Creating, joining, and leaving non-positional voice channels
  • Muting and unmuting a local user and channel participants
  • How subscriptions handle channel state and channel participant list changes
  • How subscriptions handle channel participant state changes
  • Text communication
  • A team roster with speaking indicators

The Chat Channel Sample system requirements are aligned with the latest Unity system requirements. For more information, see the Unity documentation on system requirements.