Chat Channel Sample
The Chat Channel Sample displays how the Vivox SDK can integrate into a Unity game. It demonstrates a game integration with a lobby chat channel, and includes examples of the following Vivox processes and scenarios:
Note: These examples use Vivox APIs, but rely on additional game code.
- Signing in and signing out
- Creating, joining, and leaving non-positional voice channels
- Muting and unmuting a local user and channel participants
- How subscriptions handle channel state and channel participant list changes
- How subscriptions handle channel participant state changes
- Text communication
- A team roster with speaking indicators
The Chat Channel Sample system requirements are aligned with the latest Unity system requirements. For more information, see the Unity documentation on system requirements.