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Unity Engine

Unity Engine

PostLateUpdate.XRPostPresent

Player loop system for XR post-present work that isn't part of the default Player loop.
Read time 1 minuteLast updated 5 days ago

Definition

public struct PostLateUpdate.XRPostPresent

Remarks

PostLateUpdate.PlayerSendFramePostPresent
performs XR post-present work instead. In current versions of Unity, no native engine code is attached to this system.
This struct has no members and isn't attached to any native engine code. For more information, refer to Customizing the Player loop.