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PostLateUpdate.UpdateCanvasRectTransform

Player loop system for updating Canvas RectTransforms that isn't part of the default Player loop.
Read time 1 minuteLast updated 5 days ago

Definition

public struct PostLateUpdate.UpdateCanvasRectTransform

Remarks

EarlyUpdate.UpdateCanvasRectTransform
and
PostLateUpdate.PlayerUpdateCanvases
update Canvas RectTransforms instead. In current versions of Unity, no native engine code is attached to this system.
This struct has no members and isn't attached to any native engine code. For more information, refer to Customizing the Player loop.