Documentation

Unity Engine

Download Unity

Unity Engine

PostLateUpdate.UpdateVideoTextures

Native Player loop system that updates the contents of video textures, such as webcam textures.
Read time 1 minuteLast updated 6 days ago

Definition

public struct PostLateUpdate.UpdateVideoTextures

Remarks

This system is active only on platforms that support webcams.
This struct identifies a native system in the Player loop. It has no members, and the system's update logic runs in native engine code. Use this type with PlayerLoopSystem.type to find the system when you reorder, replace, or remove it in a custom Player loop. For more information, refer to Customizing the Player loop.