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Unity Engine

Unity Engine

PostLateUpdate.ResetInputAxis

Native Player loop system that resets legacy input axes when a text field gains keyboard focus.
Read time 1 minuteLast updated 5 days ago

Definition

public struct PostLateUpdate.ResetInputAxis

Remarks

When a text field gains focus, game input is disabled. This system resets the input axes so that they don't keep their previous values.
This struct identifies a native system in the Player loop. It has no members, and the system's update logic runs in native engine code. Use this type with PlayerLoopSystem.type to find the system when you reorder, replace, or remove it in a custom Player loop. For more information, refer to Customizing the Player loop.