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Unity Engine


Unity Engine


GetTargets(out NativeArray<Entity>, NativeArray<EntityRemapInfo>)

Gets the array of Entity targets from an array of EntityRemapUtility.EntityRemapInfo.
Read time 1 minuteLast updated 18 hours ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

GetTargets(NativeArray<Entity>, NativeArray<EntityRemapInfo>)

public static void GetTargets(out NativeArray<Entity> output, NativeArray<EntityRemapUtility.EntityRemapInfo> remapping)

Parameters

The output array, containing the target Entity IDs.