IsValid()
Checks if the transform handle is valid or not.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool IsValid()
Returns
Type | Description |
|---|---|
| bool | True if the transform handle is valid |
Remarks
Checks if the transform handle is valid or not.