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Unity Engine


IsValid()

Checks if the transform handle is valid or not.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool IsValid()

Returns

Type

Description

boolTrue if the transform handle is valid

Remarks

Checks if the transform handle is valid or not.