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Unity Engine


ClothSphereColliderPair

A pair of SphereColliders used to define shapes for Cloth objects to collide against.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Struct
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ClothModule
public struct ClothSphereColliderPair

Remarks

A ClothSphereColliderPair can contain either a single valid SphereCollider instance (with the second one being null), or a pair of two SphereColliders. In the former cases the ClothSphereColliderPair just represents a single SphereCollider for the cloth to collide against. In the latter case, it represents a conic capsule shape defined by the two spheres, and the cone connecting the two. Conic capsule shapes are useful for modelling limbs of a character.
Select the cloth object to see a visualization of Cloth colliders shapes in the Scene view.

Constructors

Constructor

Description

ClothSphereColliderPair(UnityEngine.SphereCollider)Creates a ClothSphereColliderPair. If only one SphereCollider is given, the ClothSphereColliderPair will define a simple sphere. If two SphereColliders are given, the ClothSphereColliderPair defines a conic capsule shape, composed of the two spheres and the cone connecting the two.
ClothSphereColliderPair(UnityEngine.SphereCollider,UnityEngine.SphereCollider)Creates a ClothSphereColliderPair. If only one SphereCollider is given, the ClothSphereColliderPair will define a simple sphere. If two SphereColliders are given, the ClothSphereColliderPair defines a conic capsule shape, composed of the two spheres and the cone connecting the two.

Properties

Property

Description

firstThe first SphereCollider of a ClothSphereColliderPair.
secondThe second SphereCollider of a ClothSphereColliderPair.