Sqrt(float)
Returns square root of f (real number whose square equals f ).
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static float Sqrt(float f)
Parameters
Real number whose square root to calculate.
Returns
Type | Description |
|---|---|
| float | Real number whose square is |
Remarks
When used with negative values, the output will be equal to NaN.
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ // The formula made famous by Pythagoras, also used internally by // Vector3.Distance and several other standard functions. float HypotenuseLength(float sideALength, float sideBLength) { return Mathf.Sqrt(sideALength * sideALength + sideBLength * sideBLength); }}