Round(float)
Returns f rounded to the nearest integer number.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static float Round(float f)
Parameters
Real number to round.
Returns
Type | Description |
|---|---|
| float | Nearest integer number to |
Remarks
If the number ends in .5 so it is halfway between two integers, one of which is even and the other odd, the even number is returned.
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ // Use this for initialization void Start() { // Prints 10 Debug.Log(Mathf.Round(10.0f)); // Prints 10 Debug.Log(Mathf.Round(10.2f)); // Prints 11 Debug.Log(Mathf.Round(10.7f)); // Prints 10 Debug.Log(Mathf.Round(10.5f)); // Prints 12 Debug.Log(Mathf.Round(11.5f)); // Prints -10 Debug.Log(Mathf.Round(-10.0f)); // Prints -10 Debug.Log(Mathf.Round(-10.2f)); // Prints -11 Debug.Log(Mathf.Round(-10.7f)); // Prints -10 Debug.Log(Mathf.Round(-10.5f)); // Prints -12 Debug.Log(Mathf.Round(-11.5f)); }}