TestOverlapShape(PhysicsShape, QueryFilter)
Tests if the provided shape overlaps any shapes. The selected shape is excluded from any results and must be in this world otherwise a warning will be produced.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public bool TestOverlapShape(PhysicsShape shape, PhysicsQuery.QueryFilter filter)
Parameters
The shape used to check overlap.
The filter to control the result returned.
Returns
Type | Description |
|---|---|
| bool | If the query overlaps anything. |