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Unity Engine


SetElementDepth3D(Vector3)

Set the element depth using the specified 3D position. The relevant axis will be extracted using the current PhysicsWorld.transformPlane. This is only used in the Unity Editor or in a Development Player. For more details, see PhysicsWorld.elementDepth.
Read time 1 minuteLast updated 9 days ago

Definition

public void SetElementDepth3D(Vector3 position)

Parameters

position

The 3D position to extract the element depth from.