Economy Game Overrides
Game Overrides allow you to target content to specific audiences, for example, by running A/B tests, and customizing content to geographical location and specific periods of time. You can access the main functionality of Game Overrides in the Player engagement section, allowing you to create Overrides for multiple configuration types. This section describes how to interact with this new functionality from within the Economy service.
To create an Override in Economy:
- From the Unity Cloud Dashboard, open Economy and select Configuration. The Configuration page displays a list of resources that exist in your project.
- Select a resource. This opens its details page.
- Select the Active targeting tab.
- Select Create Override.
The Game Overrides documentation has further details about creating an override with Economy for the different types of resources.
To view existing Overrides in Economy:
From the Unity Cloud Dashboard, open Economy and select Configuration. The Configuration page displays a list of resources that exist in your project.
Select the name of the resource you want to view.
Select the OVERRIDES tab. The Dashboard displays a table of Overrides that exist for that resource. This table shows the following information:
- The name of the Override.
- The audience that this Override targets.
- The start date of the Override.
- The end date of the Override.
- A summary of the properties this Override changes.
Select Inspect to see more information about an Override. The subsequent screen displays a table comparing the resource’s original parameters compared to those of the Override.