Environment support
Analytics fully supports UGS environments. For more information about initializing UGS SDKs against a specific environment, see the environments page.
Once the SDK has been initialized for an environment, all events uploaded during the session will be sent there.
Note: Events do not remember which environment they were recorded against, so a change in environment will see any events that were cached or buffered against a previous environment uploaded to the current one. For example, if you play offline against a dev
environment and close the game to cache some events do disk, and then restart the game against the production
environment instead, those cached events will be uploaded to production
.