Game Server Hosting (Multiplay)

Note: Game Server Hosting (Multiplay) is Unity's self-serve experience for hosting and scaling your game. It uses the same technology and features as Game Server Hosting (Clanforge) with a streamlined presentation and better integration with other Unity products and services. If you’re using the old version of Game Server Hosting, check out the Game Server Hosting (Clanforge) documentation.

Welcome to Game Server Hosting, Unity's scalable server hosting platform.

Typically, a game developer or studio has expertise in areas directly related to game creation, such as gameplay, animation, and level design. However, successfully managing the hosting and scaling of multiplayer games can be challenging, and time pressures to ship your game. These obstacles can make multiplayer games challenging to implement, especially if you don't have enough servers to meet the player demands. Refer to the Ecosystem overview and Integrations to learn more.

Game Server Hosting removes the complexity of running and operating infrastructure at scale, so your development team can focus on creating engaging player experiences. It also provides ways for you to:

Get started

Use the Get started guide to learn how to start leveraging Game Server Hosting in your project.

Also check out the following samples to help you get started:

  • BR200 - Battle Royale Multiplayer with Photon Fusion (Photon): Unity has teamed up with Photon to create a brand new Battle Royale sample that helps you produce peak performance on Unity’s Game Server Hosting (Multiplay) orchestration platform and Matchmaker. You can find detailed instructions on how to install and use this sample here.
  • MatchPlay sample: A simple but efficient integration of Game Server Hosting and Matchmaker in a simple sample.

Interfaces

There are multiple ways to integrate and manage your application with Game Server Hosting: