SuperAwesome integration
Integrate SuperAwesome as an ad network on Unity LevelPlay by creating an application, adding placements, and configuring SDK settings.
Read time 1 minuteLast updated 4 hours ago
Prerequisites
SuperAwesome network supports Rewarded videos, Interstitial and Banner ads. The supported banner sizes are: Banner, MREC and Leaderboards. You can use "Smart" banner size, to support both Banner and Leaderboards. SuperAwesome required minimum Xcode version 14.3+Step 1. Create a SuperAwesome account
- To create an account with SuperAwesome Network, reach out
Step 2. Create an application in SuperAwesome Network
Follow these steps to create your SuperAwesome application:- In your SuperAwesome account go to apps and sites
- Hit the create button
- Fill all configurations and save applications
- Create At list one placement
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Get all essentials credentials:
- App Id
- Placement Id
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- App key - contact your SuperAwesome account manager
Step 3. Activate SuperAwesome Network
Inside the ironSource platform, access the SDK Networks setup to configure SuperAwesome parameters into your ironSource account.- After you have the credentials mention above, log in to your ironSource account and go to Monetize > Setup > SDK Networks.
- Select SuperAwesome from the table of Available Networks and click on the Activate button. Insert all credentials .Then click Save.
- Select SuperAwesome from the list of ad networks and click Setup.
- Enter your SuperAwesome App ID and Placement ID. Set the status to Active and click Save.
Step 4. Add the SuperAwesome adapter to your build
Unity Integration Manager (Recommended)
After you’ve completed SDK integration, you can download SuperAwesome Adapter, using the Unity Integration Manager. In your Unity Development platform, go to ironSource > Integration Manager If you already have the latest version of the adapters, the action button will be changed to “Updated”, and will be disabled. Android (Manual Resolve) To apply your changes, make sure you use the “Resolve” process. This will download all relevant artifacts, according to your choices. For detailed information see instructions here.Unity Manual Integration
- Download SuperAwesome XML file from here.
- Add the file to Assets > ironSource > Editor.