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Unity Engine

Unity Engine

AddSystem<T>(World)

Obsolete. Use World.CreateSystem instead.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
Warning
Deprecated. Use World.CreateSystem instead
public static SystemHandle AddSystem<T>(this World self) where T : unmanaged, ISystem

Parameters

self

The World

Returns

Type

Description

SystemHandle