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Unity Engine


Unity Engine


GetDynamicComponentTypeHandle(ComponentType)

Manually gets the run-time type information required to access an array of component data in a chunk.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public DynamicComponentTypeHandle GetDynamicComponentTypeHandle(ComponentType componentType)

Parameters

componentType

Type of the component

Returns

Type

Description

DynamicComponentTypeHandleAn object representing the type information required to safely access component data stored in a chunk.

Remarks

Pass an DynamicComponentTypeHandle instance to a job that has access to chunk data, such as an IJobChunk job, to access that type of component inside the job.