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Unity Engine


Unity Engine


Update

When a DynamicComponentTypeHandle is cached by a system across multiple system updates, calling this function inside the system's OnUpdate() method performs the minimal incremental updates necessary to make the type handle safe to use.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

Update(SystemBase)

When a DynamicComponentTypeHandle is cached by a system across multiple system updates, calling this function inside the system's OnUpdate() method performs the minimal incremental updates necessary to make the type handle safe to use.
public void Update(SystemBase system)

Parameters

The system on which this type handle is cached.

Update(SystemState)

When a DynamicComponentTypeHandle is cached by a system across multiple system updates, calling this function inside the system's OnUpdate() method performs the minimal incremental updates necessary to make the type handle safe to use.
public void Update(ref SystemState state)

Parameters

The SystemState of the system on which this type handle is cached.