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Unity Engine

SetName(Entity, FixedString64Bytes)

Sets the name of an entity.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static void SetName(Entity entity, FixedString64Bytes name)

Parameters

entity

The entity.

The name to assign.

Remarks

Entity names only exist in the Unity Editor.