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Exists

Checks whether an entity exists in any world.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

Exists(Entity)

Checks whether an entity exists in any world.
public static bool Exists(Entity entity)

Parameters

entity

The entity.

Returns

Type

Description

boolTrue if the entity exists.

Exists(WorldUnmanaged, Entity)

Checks whether an entity exists in the given world.
public static bool Exists(WorldUnmanaged world, Entity entity)

Parameters

The world to look in.

entity

The entity.

Returns

Type

Description

boolTrue if the entity exists in
world
.