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Unity Engine

Unity Engine

RemoveTileFlags(Vector3Int, TileFlags)

Removes the TileFlags from the Tile at the given position.
Read time 1 minuteLast updated 2 months ago

Definition

public void RemoveTileFlags(Vector3Int position, TileFlags flags)

Parameters

position

Position of the Tile on the Tilemap.

TileFlags to remove from the Tile.