SetAnimationTime(Vector3Int, float)
Sets the running animation time for a Tile at the given position.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void SetAnimationTime(Vector3Int position, float time)
Parameters
Remarks
Use this to set the running animation of a Tile at the given position to a particular frame of the animation or to synchronize the animation time between different Tiles.