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Unity Engine


GetColliderType(Vector3Int)

Gets the Collider type of a Tile given the XYZ coordinates of a cell in the Tilemap.
Read time 1 minuteLast updated 6 days ago

Definition

public Tile.ColliderType GetColliderType(Vector3Int position)

Parameters

position

Position of the Tile on the Tilemap.

Returns

Type

Description

ColliderTypeCollider type of the Tile at the XYZ coordinate.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.