GetColliderType(Vector3Int)
Gets the Collider type of a Tile given the XYZ coordinates of a cell in the Tilemap.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public Tile.ColliderType GetColliderType(Vector3Int position)
Parameters
Position of the Tile on the Tilemap.
Returns
Type | Description |
|---|---|
| ColliderType | Collider type of the Tile at the XYZ coordinate. |
Remarks
Refer to Scriptable Tiles and Tilemap for more information.