RefreshAllTiles()
Refreshes all Tile s in the Tilemap. The Tilemap will retrieve the rendering data, animation data and other data for all tiles and update all relevant components.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void RefreshAllTiles()
Remarks
Refer to Scriptable Tiles and Tilemap for more information.