SetEditorPreviewColor(Vector3Int, Color)
Sets the color of an editor preview Tile given the XYZ coordinates of a cell in the Tilemap.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void SetEditorPreviewColor(Vector3Int position, Color color)
Parameters
Position of the editor preview Tile on the Tilemap.
Remarks
The editor preview Tile is used for previewing possible additions to the Tilemap.