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Unity Engine


SetEditorPreviewColor(Vector3Int, Color)

Sets the color of an editor preview Tile given the XYZ coordinates of a cell in the Tilemap.
Read time 1 minuteLast updated 4 days ago

Definition

public void SetEditorPreviewColor(Vector3Int position, Color color)

Parameters

position

Position of the editor preview Tile on the Tilemap.

color

Color to set the editor preview Tile to at the XYZ coordinate.

Remarks

The editor preview Tile is used for previewing possible additions to the Tilemap.