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Unity Engine


FloodFill(Vector3Int, TileBase)

Does a flood fill with the given Tile to place. on the Tilemap starting from the given coordinates.
Read time 1 minuteLast updated 10 days ago

Definition

public void FloodFill(Vector3Int position, TileBase tile)

Parameters

position

Start position of the flood fill on the Tilemap.

Tile to place.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.