GetSprite(Vector3Int)
Gets the Sprite used in a Tile given the XYZ coordinates of a cell in the Tilemap.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public Sprite GetSprite(Vector3Int position)
Parameters
Returns
Remarks
Refer to Scriptable Tiles and Tilemap for more information.