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Unity Engine


GetSprite(Vector3Int)

Gets the Sprite used in a Tile given the XYZ coordinates of a cell in the Tilemap.
Read time 1 minuteLast updated 4 days ago

Definition

public Sprite GetSprite(Vector3Int position)

Parameters

position

Position of the Tile on the Tilemap.

Returns

Type

Description

SpriteSprite at the XYZ coordinate.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.