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Unity Engine


GetEditorPreviewTileFlags(Vector3Int)

Gets the TileFlags of the editor preview Tile at the given position.
Read time 1 minuteLast updated 4 days ago

Definition

public TileFlags GetEditorPreviewTileFlags(Vector3Int position)

Parameters

position

Position of the Tile on the Tilemap.

Returns

Type

Description

TileFlagsTileFlags from the editor preview Tile.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.