BGRA10101010_XR
Color render texture format, 10 bit per channel, extended range.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
BGRA10101010_XR = 26
Remarks
The components are linearly encoded and their values range from -0.752941 to 1.25098.
Note that not all graphics cards support this format. Use SystemInfo.SupportsRenderTextureFormat to check for support.
Additional Resources: RenderTexture class, SystemInfo.SupportsRenderTextureFormat.