ARGB4444
Color render texture format, 4 bit per channel.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
ARGB4444 = 5
Remarks
Note that not all graphics cards support 16 bit textures. Use SystemInfo.SupportsRenderTextureFormat to check for support.
Additional Resources: RenderTexture class, SystemInfo.SupportsRenderTextureFormat.