tangentImpulse
Gets the impulse applied at the contact point which is perpendicular to the _normal.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public float tangentImpulse { get; }
Remarks
The impulse is applied to both the _rigidbody and the _otherRigidbody at the _point perpendicular to the _normal.