normalImpulse
Gets the impulse applied at the contact point along the _normal.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public float normalImpulse { get; }
Remarks
The impulse is applied to both the _rigidbody and the _otherRigidbody at the _point along the _normal and the inverse _normal.