SetNormalAngle(float, float)
Sets the _minNormalAngle and _maxNormalAngle filter properties and turns on normal angle filtering by setting _useNormalAngle to true.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public void SetNormalAngle(float minNormalAngle, float maxNormalAngle)