ClearDrawSelected()
Clear the selected drawing state on every body, shape and joint in the world.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void ClearDrawSelected()
Remarks
This clears every selected drawing state in the world regardless of who set it. See _selectedDrawing, _selectedDrawing and _selectedDrawing.