selectedDrawing
Controls whether this joint is drawn individually when the world is drawn.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public bool selectedDrawing { get; set; }
Remarks
The joint is only drawn when the world draw options include PhysicsWorld.DrawOptions.SelectedJoints; changing the draw options never changes this state. The state persists until set to false, the joint is destroyed, or PhysicsWorld.ClearDrawSelected clears the whole world. The joint must also have _worldDrawing enabled to be drawn.