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Unity Engine


PhysicsIgnoreJointDefinition

A joint definition used to specify properties when creating a PhysicsIgnoreJoint.
Read time 1 minuteLast updated 10 days ago

Definition

public struct PhysicsIgnoreJointDefinition : IEquatable<PhysicsIgnoreJointDefinition>

Constructors

Constructor

Description

PhysicsIgnoreJointDefinition()Create a default PhysicsIgnoreJoint definition.

Properties

Property

Description

bodyAThe first body the joint constrains.
bodyBThe second body the joint constrains.
worldDrawingControls whether this joint is automatically drawn when the world is drawn.

Static Properties

Property

Description

defaultDefinitionCreate a default PhysicsIgnoreJoint definition.