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Unity Engine


GetJointThresholdCallbackTargets(Allocator)

Get all current _jointThresholdEvents where either of the PhysicsJoint involved are valid (see _isValid ) and have a callback target assigned (see _callbackTarget ).
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsCallbacks.JointThresholdCallbackTargets GetJointThresholdCallbackTargets(Allocator allocator = Allocator.Temp)

Parameters

allocator

The memory allocator to use for the results. This can only be Allocator.Temp, Allocator.TempJob or Allocator.Persistent.

Returns

Type

Description

JointThresholdCallbackTargetsThe joint callback target results. This must be disposed of after use otherwise leaks will occur. The exception to this is if there are no targets returned.