CastMover(WorldMoverInput)
Cast a "Mover" which is geometry designed to collide with the world and solve its movement. Everything is specified via the PhysicsQuery.WorldMoverInput with results returned in PhysicsQuery.WorldMoverResult.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsQuery.WorldMoverResult CastMover(PhysicsQuery.WorldMoverInput input)
Parameters
The configuration of the mover to cast.
Returns
Type | Description |
|---|---|
| WorldMoverResult | The solved mover results. |