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Unity Engine


selectedDrawing

Controls whether this shape is drawn individually when the world is drawn.
Read time 1 minuteLast updated 15 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public bool selectedDrawing { get; set; }

Remarks

The shape is only drawn when the world draw options include PhysicsWorld.DrawOptions.SelectedShapes or PhysicsWorld.DrawOptions.SelectedShapeBounds; changing the draw options never changes this state. The state persists until set to false, the shape is destroyed, or PhysicsWorld.ClearDrawSelected clears the whole world. The shape must also have _worldDrawing enabled to be drawn.