bouncinessMixing
Defines the method used when mixing the friction values of two shapes to form a contact. This is assigned to the current _surfaceMaterial.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsShape.SurfaceMaterial.MixingMode bouncinessMixing { get; set; }