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Unity Engine


HDR

Signifies that values of this property contain High Dynamic Range (HDR) data.
Read time 1 minuteLast updated 6 days ago

Definition

HDR = 16

Remarks

When this flag is set, the default Material Inspector displays a warning if you assign incompatible data in the Material. For example, if a Texture contains an alpha channel, which HDR Textures do not support, the default Material Inspector displays a warning and suggests that you fix it.
This flag corresponds to the "[HDR]" attribute.