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Unity Engine


GraphicsDeviceType

Graphics device API type.
Read time 1 minuteLast updated 3 days ago

Definition

public enum GraphicsDeviceType

Remarks

Many different low-level graphics APIs can be used by Unity. If for some reason you need to know whether Direct3D 9 or 11 is being used, or Vulkan or OpenGL ES 3, you can use SystemInfo.graphicsDeviceType to check for that.
Additional Resources: SystemInfo.graphicsDeviceType.

Fields

Value

Description

Direct3D11Direct3D 11 graphics API.
Direct3D12Direct3D 12 graphics API.
GameCoreXboxOneGame Core Xbox One graphics API using Direct3D 12.
GameCoreXboxSeriesGame Core XboxSeries graphics API using Direct3D 12.
MetaliOS Metal graphics API.
NullNo graphics API.
OpenGLCoreOpenGL (Core profile - GL3 or later) graphics API.
OpenGLES3OpenGL ES 3.0 graphics API. (deprecated on iOS and tvOS)
VulkanVulkan (EXPERIMENTAL).
WebGPUWebGPU (EXPERIMENTAL).
XboxOneXbox One graphics API using Direct3D 11.
XboxOneD3D12Xbox One graphics API using Direct3D 12.