BlendShapeBufferLayout
Determines the data that Unity returns when you call Mesh.GetBlendShapeBuffer.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public enum BlendShapeBufferLayout
Remarks
When you call , you can access one of two buffers containing blend shape vertices. Use this value to determine which buffer to access. The default is BlendShapeBufferLayout.PerShape.
Mesh.GetBlendShapeBufferAdditional Resources: Mesh data: blend shapes, Mesh.GetBlendShapeBuffer.