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Unity Engine


StencilOp

Specifies the operation that's performed on the stencil buffer when rendering.
Read time 1 minuteLast updated 4 days ago

Definition

public enum StencilOp

Fields

Value

Description

DecrementSaturateDecrements the current stencil buffer value. Clamps to 0.
DecrementWrapDecrements the current stencil buffer value. Wraps stencil buffer value to the maximum representable unsigned value when decrementing a stencil buffer value of zero.
IncrementSaturateIncrements the current stencil buffer value. Clamps to the maximum representable unsigned value.
IncrementWrapIncrements the current stencil buffer value. Wraps stencil buffer value to zero when incrementing the maximum representable unsigned value.
InvertBitwise inverts the current stencil buffer value.
KeepKeeps the current stencil value.
ReplaceReplace the stencil buffer value with reference value (specified in the shader).
ZeroSets the stencil buffer value to zero.